Blood on the Ice
Session Declared: 79 | Session Ended: 80 | Victor: Aggressor
War Goals
| Tier | Goal | Attacker | Target | Notes |
|---|---|---|---|---|
| Trivial |
Steal Resource
DetailsSeize up to 50% of two of the target's non-money resources, chosen at war start, rounding up. Alternatively, you may seize 100% of one of the target's non-money resources. If the nation cannot pay the required resources, they must deconstruct any districts that could assist in paying the full total. |
— | — | |
| Trivial |
Raid Treasury
DetailsSeize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline. |
— | — | |
| Minor |
Seize Artifact
DetailsSeize a non-mythical artifact from a target, they suffer -10 DC on all attempts to steal it back for the next three sessions.
|
— | — | |
| Standard |
Conquest
DetailsCan spend up to ten points on: Empty territory (1 pt/hex), Territory with route (2 pt/hex), Territory with node (3 pt/hex), Territory with district (4 pt/hex), Territory with city (8 pt/hex), 1 pop (4 pt/pop). This land must be connected; at least one hex must be on the exterior of the target's borders. Target gains 30 WS when the war is declared.
|
— | — |
⚔ Attackers
Pelopquartis Primary
Units (1 type)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Tactician | 1 | 0 | 0 | 0 | 0 | 0 | 1 | Nation | — |
🛡 Defenders
Remnants of Athabasca Primary
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Religious Leader of Remnants of Athabasca | Religious Leader | -4 |
No units assigned.
Abu-Bayan Spirits Ally
Leaders (2)
| Name | Type | Initiative |
|---|---|---|
| El'skimigo | Populist | -1 |
| Religious Leader of Abu-Bayan Spirits | Religious Leader | -5 |
Units (3 types)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Classical Heavy Cavalry | 3 | 0 | 0 | 10 | 3 | 1 | 1 | Nation |
|
| Transport Ship | 3 | 0 | 0 | 8 | 1 | 0 | 1 | Nation |
|
| Classical Siege Weapon | 1 | 0 | 0 | 0 | 3 | 0 | 1-2 | Nation | — |
Coastal An-Hae Vassal
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Archmage of Coastal An-Hae | Archmage | 3 |
No units assigned.